| writeFacets(Stream, GeometryOutput) |  | 100% |  | 100% | 0 | 3 | 0 | 17 | 0 | 1 |
| write(Stream, GeometryOutput) |  | 100% |  | 100% | 0 | 3 | 0 | 15 | 0 | 1 |
| writeTriangleMesh(TriangleMesh, GeometryOutput) |  | 100% |  | 100% | 0 | 2 | 0 | 11 | 0 | 1 |
| writeWithHeader(ByteArrayOutputStream, int, GeometryOutput) |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| write(BoundarySource3D, GeometryOutput) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| setInitialBufferSize(int) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
| getFacetAttributeValue(FacetDefinition) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| StlBoundaryWriteHandler3D() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getinitialBufferSize() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getFormat() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$writeFacets$0(List) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |