| writeFaceWithOffsets(int, int[], int, int[]) |  | 100% |  | 100% | 0 | 10 | 0 | 20 | 0 | 1 |
| writeMesh(Mesh) |  | 100% |  | 100% | 0 | 3 | 0 | 8 | 0 | 1 |
| createVectorString(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 8 | 0 | 1 |
| writeComment(String) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
| writeBoundaries(BoundarySource3D, int) |  | 100% |  | 100% | 0 | 2 | 0 | 7 | 0 | 1 |
| writeFace(int[], int) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
| writeVertexLine(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| writeVertexNormalLine(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| writeKeywordLine(String, String) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
| writeFace(int[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| writeFace(int[], int[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| writeVertex(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| writeVertexNormal(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| meshBuffer(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| writeObjectName(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| writeGroupName(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| writeBoundaries(BoundarySource3D) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| ObjWriter(Writer) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| meshBuffer() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getVertexCount() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getVertexNormalCount() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |